crypto.randomFillSync(buffer[, offset][, size])
- buffer<ArrayBuffer> | <Buffer> | <TypedArray> | <DataView> 必须提供。 所提供的- buffer的尺寸不得大于- 2**31 - 1。
- offset<number> 默认值:- 0
- size<number> 默认值:- buffer.length - offset。- size不得大于- 2**31 - 1。
- 返回: <ArrayBuffer> | <Buffer> | <TypedArray> | <DataView> 对象作为 buffer参数传入。
crypto.randomFill() 的同步版本。
import { Buffer } from 'node:buffer';
const { randomFillSync } = await import('node:crypto');
const buf = Buffer.alloc(10);
console.log(randomFillSync(buf).toString('hex'));
randomFillSync(buf, 5);
console.log(buf.toString('hex'));
// 以上等价于以下内容:
randomFillSync(buf, 5, 5);
console.log(buf.toString('hex'));const { randomFillSync } = require('node:crypto');
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(10);
console.log(randomFillSync(buf).toString('hex'));
randomFillSync(buf, 5);
console.log(buf.toString('hex'));
// 以上等价于以下内容:
randomFillSync(buf, 5, 5);
console.log(buf.toString('hex'));任何 ArrayBuffer、TypedArray 或 DataView 实例都可以作为 buffer 传入。
import { Buffer } from 'node:buffer';
const { randomFillSync } = await import('node:crypto');
const a = new Uint32Array(10);
console.log(Buffer.from(randomFillSync(a).buffer,
                        a.byteOffset, a.byteLength).toString('hex'));
const b = new DataView(new ArrayBuffer(10));
console.log(Buffer.from(randomFillSync(b).buffer,
                        b.byteOffset, b.byteLength).toString('hex'));
const c = new ArrayBuffer(10);
console.log(Buffer.from(randomFillSync(c)).toString('hex'));const { randomFillSync } = require('node:crypto');
const { Buffer } = require('node:buffer');
const a = new Uint32Array(10);
console.log(Buffer.from(randomFillSync(a).buffer,
                        a.byteOffset, a.byteLength).toString('hex'));
const b = new DataView(new ArrayBuffer(10));
console.log(Buffer.from(randomFillSync(b).buffer,
                        b.byteOffset, b.byteLength).toString('hex'));
const c = new ArrayBuffer(10);
console.log(Buffer.from(randomFillSync(c)).toString('hex'));- buffer<ArrayBuffer> | <Buffer> | <TypedArray> | <DataView> Must be supplied. The size of the provided- buffermust not be larger than- 2**31 - 1.
- offset<number> Default:- 0
- size<number> Default:- buffer.length - offset. The- sizemust not be larger than- 2**31 - 1.
- Returns: <ArrayBuffer> | <Buffer> | <TypedArray> | <DataView> The object passed as
bufferargument.
Synchronous version of crypto.randomFill().
import { Buffer } from 'node:buffer';
const { randomFillSync } = await import('node:crypto');
const buf = Buffer.alloc(10);
console.log(randomFillSync(buf).toString('hex'));
randomFillSync(buf, 5);
console.log(buf.toString('hex'));
// The above is equivalent to the following:
randomFillSync(buf, 5, 5);
console.log(buf.toString('hex'));const { randomFillSync } = require('node:crypto');
const { Buffer } = require('node:buffer');
const buf = Buffer.alloc(10);
console.log(randomFillSync(buf).toString('hex'));
randomFillSync(buf, 5);
console.log(buf.toString('hex'));
// The above is equivalent to the following:
randomFillSync(buf, 5, 5);
console.log(buf.toString('hex'));Any ArrayBuffer, TypedArray or DataView instance may be passed as
buffer.
import { Buffer } from 'node:buffer';
const { randomFillSync } = await import('node:crypto');
const a = new Uint32Array(10);
console.log(Buffer.from(randomFillSync(a).buffer,
                        a.byteOffset, a.byteLength).toString('hex'));
const b = new DataView(new ArrayBuffer(10));
console.log(Buffer.from(randomFillSync(b).buffer,
                        b.byteOffset, b.byteLength).toString('hex'));
const c = new ArrayBuffer(10);
console.log(Buffer.from(randomFillSync(c)).toString('hex'));const { randomFillSync } = require('node:crypto');
const { Buffer } = require('node:buffer');
const a = new Uint32Array(10);
console.log(Buffer.from(randomFillSync(a).buffer,
                        a.byteOffset, a.byteLength).toString('hex'));
const b = new DataView(new ArrayBuffer(10));
console.log(Buffer.from(randomFillSync(b).buffer,
                        b.byteOffset, b.byteLength).toString('hex'));
const c = new ArrayBuffer(10);
console.log(Buffer.from(randomFillSync(c)).toString('hex'));