控制台
¥Console
¥Stability: 2 - Stable
源代码: lib/console.js
node:console 模块提供了一个简单的调试控制台,类似于网络浏览器提供的 JavaScript 控制台机制。
¥The node:console module provides a simple debugging console that is similar to
the JavaScript console mechanism provided by web browsers.
该模块导出两个特定组件:
¥The module exports two specific components:
- 
Console类,具有console.log()、console.error()、和console.warn()等方法,可用于写入任何 Node.js 流。¥A
Consoleclass with methods such asconsole.log(),console.error(), andconsole.warn()that can be used to write to any Node.js stream. - 
全局的
console实例,配置为写入process.stdout和process.stderr。全局的console无需调用require('node:console')就可以使用。¥A global
consoleinstance configured to write toprocess.stdoutandprocess.stderr. The globalconsolecan be used without callingrequire('node:console'). 
警告:全局控制台对象的方法既不像它们类似的浏览器 API 那样始终同步,也不像所有其他 Node.js 流那样始终异步。有关详细信息,请参阅 关于进程 I/O 的注意事项。
¥Warning: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the note on process I/O for more information.
使用全局的 console 的示例:
¥Example using the global console:
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
//   Error: Whoops, something bad happened
//     at [eval]:5:15
//     at Script.runInThisContext (node:vm:132:18)
//     at Object.runInThisContext (node:vm:309:38)
//     at node:internal/process/execution:77:19
//     at [eval]-wrapper:6:22
//     at evalScript (node:internal/process/execution:76:60)
//     at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr 使用 Console 类的示例:
¥Example using the Console class:
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err